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The Art of Photography

Painting with Light
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While good artists can create great work with almost any tool, it is certainly helpful to have at least decent tools. Film photographers need a camera body, lenses, tripod and other accessories such as filters, cable release, flash light, etc., and film. Some photographers develop their own film which will require a dark room and lots of other items necessary for the development of the film. Digital photographers differ from the first type in that, instead of film, they use a camera equipped with a light sensor and usually a storage device such as a compact flash card. The images are then downloaded to a computer where software is used to "develop" the image and even alter it.

My first camera was a Kodak DC-25 which I acquired in 1997. A consumer type camera, barely had features. The resolution of the images was lower than VGA and had a tendency to show color distortion under high intensity highlights. Due to the nature of my job, I had opportunity to use a more advanced Kodak DC-210 which had a zoom lens, better quality files with a maximum resolution of 1152x864. Latter on, I upgraded my DC-25 with a Kodak DX3900. This camera had a 3:2 factor, a resolution of 2160x1440, zoom lens, 3 programs and other features such as long exposure, 3 different metering modes, white balance and exposure compensation.

Computers age so fast that it will take too long to describe all the models I had since 1997. Software, while upgraded with frequency, usually takes longer to evolve in a radical way; therefore is much easier to list. My first photo editing package was Corel Photopaint. I started with version 7 and upgraded it until version 9 when it was no longer offer as a separate application. I then moved to Adobe Photoshop Elements for Mac which included Adobe Bridge.

As I write this on 2008, I am currently using a Canon EOS 40D, a semi-pro single lens reflex digital camera. I also have 2 zoom lenses: EF 28-135 f/3.5-5.6 IS USM and EF 70-300 f/4-5.6 IS USM. For self-portraits and long exposure, I have a tripod; and for panoramic composition I have a panoramic head.

On the software front, I currently use Adobe Lightroom for overall editing and Adobe Photoshop Elements for pixel-based editing. For 3D modeling I mostly use Autodesk's Architectural Desktop and for rendering and some modeling tasks I use Autodesk's Maya and mental ray.